The movement speed might be useful about once a match but less so now that you can partner with an OKW player and hang out at his hospital. This is in stark contrast to a commander like Lightning War where in my opinion you have 2-3 completely useless powers. He has a very well rounded kit with the mortar HT (very good against sturdier mortar teams), smoke, recon plane, Tiger and the anti infantry bomb. It has never been nerfed (other than limit to 1 on Tiger tanks) and has 5 very good powers. Spearhead is probably the best Ostheer commander right now overall. For example sometimes I liked to play with Spearhead, Storm and Jaeger Armor. I highly suggest having three commanders that will play in a completely different fashion. You need varied kits that will let you dictate the flow of tech/combat. Why? Because you should pick your commander as a response to counter the enemy. Something to note is that you don't need a single good commander you need three.
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